This Document has upgraded & moved to http://duvelmandice.github.io¶
dungeon23-resources¶
A list of Resources for Building a Megadungeon for #dungeon23
itch.io: #Dungeon23 Resources - itch.io
github: dungeon23-resources
Any entry in Bold is part of #dungeon23
What IS the dungeon23?¶
"Megadungeon for 2023. 12 levels. 365 rooms. One room a day. Keep it all in a journal." Sean McCoy
It doesn't have to be a mega-dungeon, folks are also using City23, Facility23, Horror23, Island23 etc
- The original post #Dungeon23 - by Sean McCoy - Win Conditions
- Alternative Schedule for Dungeon 23: Alternative Schedule for Dungeon23 - Spooky action at a distance
Assets and Templates¶
- Dungeon23 Worksheets All Dead Generations: DUNGEON23 WORKSHEETS
- Lone Archivist Dungeon23 Asset Pack : Dungeon23 Asset Pack by Lone Archivist
- ZWGarth’s Dungeon Workbook: The Dungeon Architect's Workbook by Z. W. Garth
- Dungeon23 Design Journal: Get ready for #dungeon23: The free design journal
- Dyson Logos' Map Symbol Legend: The Legend | Dyson's Dodecahedron
- Perplexing Ruin's d88 Dungeon-Morphs: https://twitter.com/perplexingruins/status/1601806099321348096?s=20&t=-2q-c1JXGGf6RcQnlWSWKw
- Planetary Displays & related space maps: Planetary Display for #Dungeon23 and #space23 | RThorm - Antherwyck Blog
- Dungeonscrawl Online Map Tool: Dungeon Scrawl | Free Online D&D Map Maker
Theory and Design¶
- Goblin Punch's "Dungeon Checklist", an outline of requirements for every dungeon Goblin Punch: Dungeon Checklist
- What is Tested?: Goblin Punch: What Is Tested?
- 3 Step Dungeon: BASTIONLAND: Three Step Dungeons
- Ultimate Guide to 5 Room Dungeons: The Ultimate Guide to 5 Room Dungeons
- So You Want to build a Dungeon? All Dead Generations: So You Want to Build a Dungeon?
- Jayquaysing the Dungeon: The Alexandrian » Jaquaying the Dungeon
- The Art of the Key: The Alexandrian » The Art of the Key
- Treasure Maps and the Unknown - Goals in the Megadungeon: The Alexandrian » Treasure Maps & The Unknown: Goals in the Megadungeon
- (re-)Running the Megadungeon: The Alexandrian » (Re-)Running the Megadungeon
- Liven Up Those Corridors: Graphite Prime: Liven Up Those Corridors!
- Anatomy of a Dungeon Map: Beyond Fomalhaut: [BLOG] The Anatomy of a Dungeon Map
- 34 Good Traps (and trap design): BASTIONLAND: 34 Good Traps
- A Comprehensive Guide to Secret Doors: Goblin Punch: A Comprehensive Guide to Secret Doors
- Why Build a MegaDungeon in 2017: Semper Initiativus Unum: Why Build a Megadungeon in 2017?
- Year of the Dungeon: The Society of Torch, Pole and Rope: The Year of the Dungeon
- The Overly Thematic Dungeon: Beyond Fomalhaut: [BLOG] The Overly Thematic Dungeon
- Prismatic Wasteland's Megadungeon Malls: Megadungeon Malls & Collaborative Caverns
- Bite Sized Dungeons: Bite-Sized Dungeons
- How to design a great metroidvania map: How to design a great Metroidvania map | PC Gamer
- Brief Brainworms- Megadungeons: Permanent Cranial Damage: Brief Brainworms: Megadungeon
- Old School Dungeon Design Guidelines: GROGNARDIA: Old School Dungeon Design Guidelines
- Discussion of old TSR tournament module fun-house dungeons effects on the genre: Is It Possible to Publish a “True” Megadungeon? – Greyhawk Grognard
Game Mechanics for Dungeons -¶
- Old School Essentials (BX retroclone)
- Designing a Dungeon: Designing a Dungeon - OSE SRD
- Designing a Wilderness: Designing a Wilderness - OSE SRD
- Designing a Base Town: Designing a Base Town - OSE SRD
- Fantastic Medieval Campaigns (a free od&d retroclone) pg 121-133: Fantastic Medieval Campaigns by Traverse Fantasy )
Populating Dungeons¶
Bryce Lynch "Wandering Monsters should have a Reason for Wandering Around": Adventure Design - Wandering Monsters | Adventure Design | RPGGeek
Prompts¶
- Horror23 Prompts from TheLostBay: https://twitter.com/thelostbay/status/1602027316842057728?s=20&t=CP8s02SnCUTRhZH-ZizeSA
- Skullfungus' dungeon23 prompts: https://twitter.com/skullfungus/status/1601888331767349249?s=20&t=qRj6Kq9Z2fZE8KLWBYBKsg
- Behind the Tables, a subreddit of random tables: Random Tables for DMs by DMs
World Building Exercises¶
- Gygax 75 Challenge: The Gygax 75 Challenge by Ray Otus
- Discussion of several OSR dungeon-building methods Missing Manuals | Necropraxis
- A 2021-22 Megadungeon Jam: Megadungeon Jam - itch.io
MEGA-Threads¶
Goblin Archive's Twitter Thread for MegaDungeon Resources: https://twitter.com/goblin_archives/status/1601058369447825408?s=20&t=MZzcnJYk84x2O_-Ao4QT3w
Ava Islam's megadungeon twitter thread resources https://twitter.com/yungdumbitch/status/1371617098930122754?s=20&t=MZzcnJYk84x2O_-Ao4QT3w
Products¶
Gold Piece Publications¶
Perplexing Ruins¶
- Deluxe Campaign Notebook (digital): Deluxe Campaign Notebook by Perplexing Ruins
- Deluxe Campaign Notebook (physical): Campaign Notebook | Perplexing Ruins Shop
Mythmere Games -¶
- Tome of Adventure Design (drivethrurpg): Tome of Adventure Design (Revised) - Mythmere Games | DriveThruRPG.com
- Tome of Adventure Design (pdf and physical): Tome of Adventure Design PDF – mythmeregames
New Dragon Games -¶
- d30 Sandbox Companion: d30 Sandbox Companion - New Big Dragon Games Unlimited | DriveThruRPG.com
- d30 DM Companion: d30 DM Companion - New Big Dragon Games Unlimited | DriveThruRPG.com
Hack & Slash Publishing -¶
- Artifices, Deceptions & Dilemmas: Artifices, Deceptions, & Dilemmas - Hack & Slash Publishing | DriveThruRPG.com
Sine Nomine Publishing¶
- Stars Without Number: Stars Without Number: Revised Edition - Sine Nomine Publishing | Stars Without Number | DriveThruRPG.com
- Stars Without Number: Free Edition: Stars Without Number: Revised Edition (Free Version) - Sine Nomine Publishing | Stars Without Number | DriveThruRPG.com
- Worlds Without Number: Worlds Without Number - Sine Nomine Publishing | Worlds Without Number | DriveThruRPG.com
- Worlds without Number - Free Edition: Worlds Without Number: Free Edition - Sine Nomine Publishing | Worlds Without Number | DriveThruRPG.com
Rise Up Comus¶
- Dungeon Seeds: Dungeon Seeds by Rise Up Comus
Dungeon Drawing Tutorials¶
- Path's Peculiar's How to Draw a Basic Dungeon Map Tutorial: how to draw a basic dungeon map - Paths Peculiar
- JP Coovert "How to Draw and Design a Dungeon Map" (12min): How to Design and Draw and D&D Dungeon Map! - YouTube
Videos¶
WebDM¶
- "MËGÄ-DÜNGËÖN!!!!!!!!!! Epic Subterranean Campaigns in 5e Dungeons & Dragons - Web DM" (35min) MËGÄ-DÜNGËÖN!!!!!!!!!! Epic Subterranean Campaigns in 5e Dungeons & Dragons - Web DM - YouTube
- "Stocking Your Megadungeon LIVE | Web DM | TTRPG | D&D" (60min) Stocking Your Megadungeon LIVE | Web DM | TTRPG | D&D - YouTube
GDC¶
- Hitman Levels as Social Spaces: Hitman Levels as Social Spaces: The Social Anthropology of Level Design - YouTube
Map Crow¶
- Map Making Playlist: Jaquaysing the Dungeon - YouTube
Matt Colville/MCDM¶
- Running the Game - Your First Dungeon: Your First Adventure | Running the Game - YouTube
tags¶
#dungeon23 #ttrpg #gamedev #website
tags: #dungeon23